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	<title>The MaNGOS Resource</title>
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	<link>http://www.themangosresource.com</link>
	<description>resources for the MaNGOs masses...</description>
	<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
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			<item>
		<title>Get Your GIT On!</title>
		<link>http://www.themangosresource.com/2008/10/19/get-your-git-on/</link>
		<comments>http://www.themangosresource.com/2008/10/19/get-your-git-on/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 00:08:27 +0000</pubDate>
		<dc:creator>jimmyb</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/?p=291</guid>
		<description><![CDATA[Since MaNGOS has switch to using GIT we&#8217;ve written a new guide for you all! You can visit our Tutorials section and check it out!
Also over the last couple weeks we&#8217;ve had an amazing amount of new people join the site, we want to thank everyone and we hope you enjoy our content!!

]]></description>
			<content:encoded><![CDATA[<div class="announcement_post"><p>Since MaNGOS has switch to using GIT we&#8217;ve written a new guide for you all! You can visit our <a href="http://www.themangosresource.com/tutorials/">Tutorials section</a> and check it out!</p>
<p>Also over the last couple weeks we&#8217;ve had an amazing amount of new people join the site, we want to thank everyone and we hope you enjoy our content!!</p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>[6833] More correct aura cancel for channeled spells.</title>
		<link>http://www.themangosresource.com/2008/11/17/6833-more-correct-aura-cancel-for-channeled-spells/</link>
		<comments>http://www.themangosresource.com/2008/11/17/6833-more-correct-aura-cancel-for-channeled-spells/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/6833-more-correct-aura-cancel-for-channeled-spells/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/6833-more-correct-aura-cancel-for-channeled-spells/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Introduce player map references.</title>
		<link>http://www.themangosresource.com/2008/11/17/introduce-player-map-references/</link>
		<comments>http://www.themangosresource.com/2008/11/17/introduce-player-map-references/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/introduce-player-map-references/</guid>
		<description><![CDATA[prem src/framework/Utilities/LinkedReference/RefManager.h
m src/framework/Utilities/LinkedReference/Reference.h
m src/game/Makefile.am
m src/game/Map.cpp
m src/game/Map.h
m src/game/MapManager.cpp
m src/game/MapRefManager.h
m src/game/MapReference.h
m src/game/Player.h
m win/VC71/game.vcproj
m win/VC80/game.vcproj
m win/VC90/game.vcproj
Introduce player map references./pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/framework/Utilities/LinkedReference/RefManager.h<br />
m src/framework/Utilities/LinkedReference/Reference.h<br />
m src/game/Makefile.am<br />
m src/game/Map.cpp<br />
m src/game/Map.h<br />
m src/game/MapManager.cpp<br />
m src/game/MapRefManager.h<br />
m src/game/MapReference.h<br />
m src/game/Player.h<br />
m win/VC71/game.vcproj<br />
m win/VC80/game.vcproj<br />
m win/VC90/game.vcproj</p>
<p>Introduce player map references./pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/introduce-player-map-references/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Move PlayersNearGrid() to Map class.</title>
		<link>http://www.themangosresource.com/2008/11/17/move-playersneargrid-to-map-class/</link>
		<comments>http://www.themangosresource.com/2008/11/17/move-playersneargrid-to-map-class/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/move-playersneargrid-to-map-class/</guid>
		<description><![CDATA[prem src/game/GridStates.cpp
m src/game/Map.cpp
m src/game/Map.h
m src/game/ObjectAccessor.cpp
m src/game/ObjectAccessor.h
Move PlayersNearGrid() to Map class./pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/game/GridStates.cpp<br />
m src/game/Map.cpp<br />
m src/game/Map.h<br />
m src/game/ObjectAccessor.cpp<br />
m src/game/ObjectAccessor.h</p>
<p>Move PlayersNearGrid() to Map class./pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/move-playersneargrid-to-map-class/feed/</wfw:commentRss>
		</item>
		<item>
		<title>[6834] Fixed typo in Unit::RemoveAura leading to crash.</title>
		<link>http://www.themangosresource.com/2008/11/17/6834-fixed-typo-in-unitremoveaura-leading-to-crash/</link>
		<comments>http://www.themangosresource.com/2008/11/17/6834-fixed-typo-in-unitremoveaura-leading-to-crash/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/6834-fixed-typo-in-unitremoveaura-leading-to-crash/</guid>
		<description><![CDATA[prem src/game/Unit.cpp
m src/shared/revision_nr.h
[6834] Fixed typo in Unit::RemoveAura leading to crash.
Signed-off-by: ApoC lt;apoc@nymfe.netgt;/pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/game/Unit.cpp<br />
m src/shared/revision_nr.h</p>
<p>[6834] Fixed typo in Unit::RemoveAura leading to crash.<br />
Signed-off-by: ApoC lt;apoc@nymfe.netgt;/pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/6834-fixed-typo-in-unitremoveaura-leading-to-crash/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Allow constant only access to m_mapRefManager using Map::GetPlayers()</title>
		<link>http://www.themangosresource.com/2008/11/17/allow-constant-only-access-to-m_maprefmanager-using-mapgetplayers/</link>
		<comments>http://www.themangosresource.com/2008/11/17/allow-constant-only-access-to-m_maprefmanager-using-mapgetplayers/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/allow-constant-only-access-to-m_maprefmanager-using-mapgetplayers/</guid>
		<description><![CDATA[prem src/game/Map.cpp
m src/game/Map.h
m src/game/MapManager.cpp
Allow constant only access to m_mapRefManager using Map::GetPlayers()/pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/game/Map.cpp<br />
m src/game/Map.h<br />
m src/game/MapManager.cpp</p>
<p>Allow constant only access to m_mapRefManager using Map::GetPlayers()/pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/allow-constant-only-access-to-m_maprefmanager-using-mapgetplayers/feed/</wfw:commentRss>
		</item>
		<item>
		<title>[6835] Check instanceid at search creature by guid.</title>
		<link>http://www.themangosresource.com/2008/11/17/6835-check-instanceid-at-search-creature-by-guid/</link>
		<comments>http://www.themangosresource.com/2008/11/17/6835-check-instanceid-at-search-creature-by-guid/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 13:21:19 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/17/6835-check-instanceid-at-search-creature-by-guid/</guid>
		<description><![CDATA[prem src/game/ObjectAccessor.cpp
m src/shared/revision_nr.h
[6835] Check instanceid at search creature by guid./pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/game/ObjectAccessor.cpp<br />
m src/shared/revision_nr.h</p>
<p>[6835] Check instanceid at search creature by guid./pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/17/6835-check-instanceid-at-search-creature-by-guid/feed/</wfw:commentRss>
		</item>
		<item>
		<title>[6832] Not use creature localized names for pets.</title>
		<link>http://www.themangosresource.com/2008/11/16/6832-not-use-creature-localized-names-for-pets/</link>
		<comments>http://www.themangosresource.com/2008/11/16/6832-not-use-creature-localized-names-for-pets/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 15:10:21 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/16/6832-not-use-creature-localized-names-for-pets/</guid>
		<description><![CDATA[prem src/game/Pet.h
m src/shared/revision_nr.h
[6832] Not use creature localized names for pets./pre
]]></description>
			<content:encoded><![CDATA[<p>prem src/game/Pet.h<br />
m src/shared/revision_nr.h</p>
<p>[6832] Not use creature localized names for pets./pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/16/6832-not-use-creature-localized-names-for-pets/feed/</wfw:commentRss>
		</item>
		<item>
		<title>[6830] Implement custom exit codes on server shutdown/restart</title>
		<link>http://www.themangosresource.com/2008/11/16/6830-implement-custom-exit-codes-on-server-shutdownrestart/</link>
		<comments>http://www.themangosresource.com/2008/11/16/6830-implement-custom-exit-codes-on-server-shutdownrestart/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 13:08:56 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/16/6830-implement-custom-exit-codes-on-server-shutdownrestart/</guid>
		<description><![CDATA[prem src/game/Level3.cpp
m src/game/ObjectMgr.cpp
m src/game/World.cpp
m src/game/World.h
m src/mangosd/CliRunnable.cpp
m src/mangosd/Master.cpp
m src/mangosd/WorldRunnable.cpp
m src/shared/revision_nr.h
[6830] Implement custom exit codes on server shutdown/restart
Added the possibility to use custom process return values
instead of hardcoded 0 (shutdown) or 2 (restart) to allow using them
for various custom external features / better handling.
This can be used through 4 commands in quot;.serverquot; family:
 - shutdown
 - restart
 [...]]]></description>
			<content:encoded><![CDATA[<p>prem src/game/Level3.cpp<br />
m src/game/ObjectMgr.cpp<br />
m src/game/World.cpp<br />
m src/game/World.h<br />
m src/mangosd/CliRunnable.cpp<br />
m src/mangosd/Master.cpp<br />
m src/mangosd/WorldRunnable.cpp<br />
m src/shared/revision_nr.h</p>
<p>[6830] Implement custom exit codes on server shutdown/restart</p>
<p>Added the possibility to use custom process return values<br />
instead of hardcoded 0 (shutdown) or 2 (restart) to allow using them<br />
for various custom external features / better handling.</p>
<p>This can be used through 4 commands in quot;.serverquot; family:<br />
 - shutdown<br />
 - restart<br />
 - idleshutdown<br />
 - idlerestart</p>
<p>Those have from now on 2 arguments, where the second (return value)<br />
is optional:</p>
<p>.server lt;commandgt; lt;timegt; [return_value]</p>
<p>If return_value is not specified, default value (0 or 2) is used.</p>
<p>Signed-off-by: freghar lt;compmancz@gmail.comgt;</p>
<p>Set restart exist code for SIGINT singnal case.<br />
Some code simplifications for original patch.<br />
Related code cleanups.</p>
<p>Signed-off-by: VladimirMangos lt;vladimir@getmangos.comgt;/pre</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themangosresource.com/2008/11/16/6830-implement-custom-exit-codes-on-server-shutdownrestart/feed/</wfw:commentRss>
		</item>
		<item>
		<title>[6831] [2008_11_16_01_mangos_command.sql] Let use short names for cancel word in .server shutdown cancel (like &#34;.ser s c&#34;) and similar commands.</title>
		<link>http://www.themangosresource.com/2008/11/16/6831-2008_11_16_01_mangos_commandsql-let-use-short-names-for-cancel-word-in-server-shutdown-cancel-like-ser-s-c-and-similar-commands/</link>
		<comments>http://www.themangosresource.com/2008/11/16/6831-2008_11_16_01_mangos_commandsql-let-use-short-names-for-cancel-word-in-server-shutdown-cancel-like-ser-s-c-and-similar-commands/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 13:08:56 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
		
		<category><![CDATA[Mangos Revision Timeline]]></category>

		<guid isPermaLink="false">http://www.themangosresource.com/2008/11/16/6831-2008_11_16_01_mangos_commandsql-let-use-short-names-for-cancel-word-in-server-shutdown-cancel-like-ser-s-c-and-similar-commands/</guid>
		<description><![CDATA[prem sql/mangos.sql
m sql/updates/2008_11_16_01_mangos_command.sql
m sql/updates/Makefile.am
m src/game/Chat.cpp
m src/game/Chat.h
m src/game/Level3.cpp
m src/shared/revision_nr.h
[6831] [2008_11_16_01_mangos_command.sql] Let use short names for cancel word in .server shutdown cancel (like quot;.ser s cquot;) and similar commands./pre
]]></description>
			<content:encoded><![CDATA[<p>prem sql/mangos.sql<br />
m sql/updates/2008_11_16_01_mangos_command.sql<br />
m sql/updates/Makefile.am<br />
m src/game/Chat.cpp<br />
m src/game/Chat.h<br />
m src/game/Level3.cpp<br />
m src/shared/revision_nr.h</p>
<p>[6831] [2008_11_16_01_mangos_command.sql] Let use short names for cancel word in .server shutdown cancel (like quot;.ser s cquot;) and similar commands./pre</p>
]]></content:encoded>
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